Cube Jump
A precision-based upward ascent game. Players must time each jump to land a square avatar on moving platforms of varying speeds. Success requires mastering the short-press vs. long-press jump height variance.
About This Game
Cube Jump Challenge is an Impulse-Vector Precision and Platform-Interception game. The core logic is Charge-to-Magnitude Mapping—the "Time-on-Touch" (Thold) linearly correlates to the "Initial Velocity" (Vi) of the jump. It emphasizes Moving-Target Calculus, as platforms follow oscillating X or Y patterns.
How to Play
Hold to increase jump power; release to launch. The gameplay is Infinite Vertical Ascent: land on the next moving platform. Interaction involves Parabolic Trajectory Estimation—you must calculate the "Apex of the Jump" to coincide with the platform's arrival at the center-point.
Tips & Tricks
High scores (Combos) are earned via "Perfect-Landing Sync." The pro secret is to develop a "Rhythm Count." Most moving platforms follow a 2-second oscillation cycle. By timing your "Release" at the exact moment the platform begins its "Inward Return," you maximize the "Landing Surface Area," making "Perfect" hits much easier.